The Windguage – Storm Clouds, Fate, Ghosts and Treasure
For me, Dreadfleet has a huge potential to be a very pretty set, I’m not just talking about the ships, or the islands, but alsos the tools to make the game work. with this in mind, I decided to get on and paint the windguage.
I started with a black undercoat on both sides.
On the front side (the one pictured above) I decided to start by dry brushing a 1:1 mix of Scorched Brown and Shining Gold over the main face.
I then picked out the storm clouds with Adeptus Battlegrey and washed the main face down with Devlan Mud.
Next up, I washed the storm clouds with Badab Black, and whilst that dried, I dry brushed the main face with Shining Gold. When the clouds dried, I edge highlighted the clouds with Space Wolf Grey and then a thiner line highlight of skull white.
I finished the front off by picking out the raised triangles on the inner ring with Boltgun Metal.
For the rear plate, I did the same gold drybrush/highlight mix for the outer ring and clouds. For the faceplate of the rear, I painted it down with Astronomican Grey then washed it Thrakka Green.
When that dried, I applied a 1:1 mix of Scorpion Green and Thrakka Green to random spots, drybrushed the raised areas with Astronomican Grey and line highlighted the raised areas with Skull White.
Ruler and Wheels of Bone
I started the wheels and ruler with a Skull White undercoat.
This was then painted Bleached Bone and liberally washed down with Gryphonne Sepia. When it dried, it looked like this:
The final steps for this bone effect was to drybrush the raised areas with more Bleach Bone.
I then picked out the skull eye sockets on both the wheels and ruler with a Badab Black wash.