Archives for : October2011

Grimnir’s Thunder – Fun with Blimps

When I decided to paint Grimnir’s Thunder I was expecting to have an easy job – I mean look at it….

Grimnir's Thunder - completed

It’s just greens, and metallics (and base which is pretty easy tbh – see my earlier post on how I do these). Little did I realise that it’s a tad more complicated than I imagined. For one there is a ton of detail hidden on this model – a lot of it on the interior surfaces or the mid-section.  Then there’s the blimps….

No, I remember Man O’ War, it was a great game, it had fliers, it had ships, it had monsters, heck it was an innovation in wargaming, what I never comprehended (folly of youth) was the complexity in painting some of those fliers (like Warhammer 40k Epic’s models, they were TINY). As a result, the blimp(s) proved to be one of the most challenging pieces of painting I’ve done so far in Dreadfleet. In fact, I perceived the challenge to be so great, that I decided to start with them….

Following the White Dwarf guide, I started with the base colours.

Grimnir's Thunder - Blimps - base colours

As you can see, I’ve gone for the Gnarloc Green basket, Deneb Stone Blimp, Chainmail metallics and tin bits prow/weapons. This was then given a good wash of Devlan Mud.

Grimnir's Thunder - Blimps - washed

When that dried I picked out the specific areas with their highlight colours (go buy WD 382 to find out what they were).

Grimnir's Thunder - Blimp - highlighted

Finally I sorted out the base. This was done using the same guide I always use now for my bases, but at each layered stage (incl washes and drybrushes), I applied the same effect to the stem that the blimp sits on (working bottom up with the dry brushing). As a result I get a base and stem that looks like a good solid mix of sea and air for the blimp to fly on.

Grimnir's Thunder's Blimp - completed

I’ll do a second post later covering Grimnir’s Thunder.

Dreadfleet – Painting the Skabrus

After finishing the Skabrus base, it was time to get on with painting the zombie giant fish itself (again, majority of this was from following details in WD 382 but I did deviate here or there as colours – and my paint supplies demanded).

I started with a Chaos Black undercoat and brushed Deneb Stone all over the whole fish, painted the bell’s support strut Scorched Brown, the Screaming Bell in Dark Angel Green and again picked out the metallics with a 1:1 Dwarf Bronze and Tin Bitz mix.

Skabrus - base colour

 

Next up, came the adding of flesh tones to the body. WD382 suggested (and I used) a 1:1 mix of Leviathan Purple and Orgyn Flesh washes, I also washed the metallics and woodwork with Devlan Mud. I then applied a thing layer of goblin green to the Screaming Bell.

Skabrus -Flesh wash

When that dried I applied a verdigris effect (again 1:1 mix of Dark Angel Green and Hawk Turqoise, watered down into a wash) to the metallics and for my mini I applied a layer of rotting flash to the Skabrus body (it’s meant to be a zombie fish right?). Skabrus - Verdigris - flesh tone Skabrus - Verdigris - flesh tone 2

Whilst that all dried, it was time to sort out the gun decks and the mast. Scorched Brown was applied for the woodwork, Bleached Bone to the bones, Mechrite Red to the pennant and the Dwarf Bronze/Tin Bitz mix to the metallics.

skaven-skabrus-mast-gundeck

 

 

I wash the mast and pennant in Devlan Mud. When that dried, I applied a layer of Blood Red to the pennant, line highlighted the mast with Kommando Khaki and picked out the Skaven symbol with Shining Gold. I also highlighted the guns on the gun deck and their wires with Shining Gold. I then went back to the main body and painted all the bones and teeth with Bleached Bone. When that dried I washed the bone areas with Gryphonne Sepia and then line highlighted the bones and teeth with Skull White. I line highlighted the Screaming Bell with Scorpion Green and then did a thinner line highlight of Skull White. When that all dried, I put the ship on her base. I found that the mast fit into the gun decks was extremely tight, so drilled that out a little wider before fitting it together and gluing it in place.

Job’s a good ‘un.

Skabrus complete

Dreadfleet – Painting the Skabrus base

In my previous post on painting water, I said the effect should be fine for all of the bases bar the Skabrus, and here’s why. Unlike the other bases, the Skabrus has ‘organs’, you see the Skabrus is a giant undead, zombie fish, crewed by undead Skaven…. so we need to not only pick out organ details, but also leave a trail of rotting effluence in the Skabrus’s wake. Once again, Games Workshop’s October White Dwarf (WD 382) provided a ton of good advice. (Do go buy a copy, I won’t be doing blow-by-blows for each of the Dreadfleet minis unless I get a load of requests).

Here’s how I did it. Start off with your base colours, for me, this was Necron Abyss  for the water, Mechrite Red for the organs and dark angel green for the effluence.

Skabrus - base - base colours

 

Next up, I used a 1:1 mix of Tin Bitz and Dwarf Bronze to pick out the metalics and Scorched Brown for the wood. When that was dry, I washed the organs in a 1:1 mix of Devlan Mud and Baal Red and washe dthe wood and metallics in just Devlan Mud. I also dry brushed Enchanted Blue onto the waves and Goblin Green into the effluence.

Skabrus - organ wash - drybrush 1

As I waited for the organ washes to dry, it was time to move on to the second drybrush layer for the water and effluence. Again, Ice Blue for the water was used (again, focus on the wave crests) and Scorpion Green  was used in the effluence.

Skabrus - base - drybrush layer 2

Finally it was time to wash the water parts and the organs were dry enough to apply some effects. As before, the water wash (for both waves and effluence was a 1:1 Thrakka Green and Badab Black washed heavily. As that dried, I applied a 1:1 Mechrite Red and Blood Red layer to the organs, applied a verdigris effect (when you see brass turn green) to the metallics (mix 1:1 Dark Angel Green to Hawk Turqoise then water down to a wash and apply) and touched up the wood work with more Scorched Brown. When the organ layer was dry, I applied line highlighting to the organs to pick out details.

Skabrus - organ highlight

 

Finally, as the water wash dried, I applied a final dry brush layer of Skull White to the wave crests and effluence. Jobs a Good ‘Un.Skabrus - base complete

My next post shows how I did the Skabrus body, you’ll find it here

The Stormraven – Part 3

Continued from Stormraven – Part 2.

To finish off the final detail work I needed to “soot” up my engines – easy, Games Workshop’s Stormraven guide tells you to apply 3 coats of Badab Black (one after the other when dry) and stipple in some Chaos Black.

Next, it was time for assembly.

As I’m using the kit from Chapterhouse Studios (CS), I had to use their guide to build the modified hull. The initial assembly is identical, but when you would fit the rear plate and hatch, you switch to the instructions from CS.

Storm Raven - (Early construction - Extended hull - side) Storm Raven - (Early construction - Extended hull - underside)

As you can see from the underside shot (I’ve not added Chapterhouse’s baseplate yet) the hull extension adds a good length to the aircraft. After this slight detour, it’s back to the main instructions to add the wings, landing gear and tail sections. To fit the engines you need to cut off the plastic extensions – you can do this with a pair of clippers, but a model saw is better. After those went on, I put the cockpit together – the complete details and pilot now come into their own.

Storm Raven - (Cockpit)

The hatch you can see in the above picture is also from the Chapterhouse kit, and allows you to hide the hole for the gunner’s pod.

 

Storm Raven - Wings added

To finish this off, we need to add the cockpit canopy, the weapons pod and icons.

My end result looked like this:

Storm Raven - (Final model - missing transfers)

Dreadfleet – Painting water

In painting our Dreadfleet models, I was forced to learn how to paint water for the bases. There’s no secret to it, Games Workshop have published a pretty good step-by-step guide in October’s White Dwarf (WD382), which I recommend you pick up if you haven’t already as it is packed full of painting guides for the ships in Dreadfleet.

Anyway, aside from a different base colour, I used the same technique described in WD382.

I started with a chaos black undercoat and applied a Necron Abyss base coat.

Necron Abyss base coat

When that dried, I dry brushed Enchanted Blue onto the bases.

Enchanted Blue drybrush

Next, I dry brushed layer of Ice Blue on the wave crests.

Ice Blue drybrush

Then, following the GW guide, I mixed up a 1:1 ratio of Thrakka Green and Badab Black and applied a thick coat of it across the base.

Badab Black:Green Wash 1:1 mix ratio

When that dried, I finished the bases off with a dry brush of Skull White, again focusing on the ship’s wake and the wave crests.

Skull White drybrush

I’m sure you’ll agree, the effect looks great….

Black Kraken (flash, side & above)

This technique should work for all bar the Skaven ship’s base (that one has organs and detritus to paint on the base that needs a more rotten look, so I’ll do a separate post on that one later).